A mixed reality experience for a major European sporting tournament. The project including working with numerous stakeholders to create a VR game, viewing live data, haptic feedback and interactive elements. The experience was shown to attendees and crowds at certain games during the tournaments.
The project used the Oculus Rift & Oculus Touch to allow the players to interact with the environment and feel haptic responses tied to interactions and cinematic sequences.
The oculus avatar SDK was also used to provide visualization of hand gestures, and tying those into some of the various interactions